Let’s get one thing out of the way first: sometimes developers need a little longer to get things right, and it’s almost never worth rushing something out for an arbitrary release date. Now, on the eve of The Medium’s official release for Xbox Series X|S and PC tomorrow, I can’t help but feel how the discourse around Microsoft’s new hardware in its launch window months could have been so much more positive had Bloober Team’s atmospheric, third-person horror title released alongside the black box on Nov. Using the new machine felt more like business as usual rather than one giant leap for gamerkind. Truth be told, in the case of the Xbox Series X, it didn’t last all that long, anyway, simply because I didn’t have much to play. During that time, I’ve grown accustomed to my shiny new next-gen hardware (or is it current-gen? I can never remember) to the point that its novelty has more or less worn off. 10 feels so long ago now, despite literally being only two months in the past - another national lockdown will do that to you, I suppose.
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